If you spend any time around young children you know how fiercely they cling to the idea of getting a “do-over.” It’s one of the fundamentals of play – you practice, experiment, repeat until you master the game.
This one comes from Game Gal – Hit the Dirt is a variant of hide-and-seek where the person who’s “it” stays put and the rest of the group does all the running while “it” has her eyes closed and counts out loud. Follow the link for the complete set of rules, it can see a lot of fun (and grass burns) from diving to the ground when. The name 'pai gow' is loosely translated as 'make nine' or 'card nine'. This reflects the fact that, with a few high-scoring exceptions, the maximum score for a hand is nine. If a hand consists of two tiles that do not form a pair, its value is determined by adding up the total number of pips on the tiles and dropping the tens digit (if any). Since 1846, the name Hood® has been synonymous with fresh, quality dairy products that taste great.
Getting a “do-over” means that you get to start fresh. In golf it’s called a Mulligan – a chance to re-play a particularly awful shot. While some consider it cheating, the Mulligan or the do-over are excellent ways to keep a game balanced when you have players of varying skill levels. Like the handicap – strokes subtracted from a player’s score – judicious use of the do-over helps level the playing field a bit.
You can probably connect the dots here and see how this is leading to a discussion about God’s grace. While there are some important differences between the Biblical doctrine of grace and a “Mulligan” there are some similarities. Teenagers in particular need adults and their peers to give them a do-over now and then. Developmentally they are wired to experiment and try new things. Naturally they are going to fail and sometimes they might even screw-up big time.
Being part of an active youth group is a great way to help kids get a do-over. It might be the one place they can turn to after making a poor choice (friends, drugs, hair color) and know that they can re-set and start fresh. God’s grace is what gives us the power to give some kids a Mulligan time after time.
So let’s here it for the “do-over”, for bending the rules and for second chances. In the long run it makes the game a lot more fun.
There are three different types of piles in FreeCell Solitaire. They are:
The Tableau piles are numbered from 1 to 8, piles 1-4 start with 7 cards each, piles 5-8 with 6 cards each. The Foundations and Free Cells are empty.
To win FreeCell, you must get all the cards onto the Foundations. The Foundations are ordered by suit and rank, each Foundation has one suit and you must put the cards onto them in the order Ace 2 3 4 5 6 7 8 9 10 Jack Queen King. To do that you can use the moves described below:
The game counts the moves you make, and measures the time it takes to finish the game, so you can compete against your previous best games if you want. Currently this data is not stored anywhere, in the future I might add some kind of high scores.
Hi. My name is Einar Egilsson and I made this online verson of FreeCell. FreeCell is the second solitaire game I create, before that I created Klondike (or 'classic' solitaire) and I've also made a few card games like Hearts, Spades and Whist.
If you have any questions, comments or requests for other solitaire games you can send them to admin@cardgames.io or tweet at me @cardgames_io. If you have any errors or problems when playing the game please include which browser you're using when you email me, it makes figuring out the problem a lot easier :)
Many thanks go to Nicu Buculei, who created the excellent playing card images that I use for the game.
If you like this game check out my various other games, and please share them on Facebook/Twitter/Google+
This is version 2897 of FreeCell.
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